# are comments. Empty lines are ignored.
/etc/uidwhich specifies that object/dir/.../dir/file.c uid
/dir/.../dir/file.c gets UID
uid. A line can also have the format
which specifies that object in directory/dir/.../dir/ uid
/dir/.../dir/ get UID
uid. When an object is loaded, the most
specific line determines its UID.
Thus, for example, if the file is
then object/ none /domain/luvigana/obj/ luvigana /domain/luvigana/obj/axe.c globoroth
/domain/wow/obj/sword.c gets UID
"none", object /domain/luvigana/obj/bow.c
gets UID "luvigana", and object
/domain/luvigana/obj/axe.c gets UID
"globoroth".
NOTE:
There is an important exception. When a player logs in, she gets the
UID that is the same as its query_name().
/etc/groupwhere$group uid:...:$group
$group is a group name,
and uid:...:$group is a list of
UIDS and groups. Any groups that appear in the list must
be previously defined. To define the empty group, just
put a colon : on a line by itself.
NOTE: There are special groups:
$all
$player
/etc/seteuidseteuid(), which is used for changing EUIDs.
When an object calls seteuid(e) its UID determines whether
it has the permission to change its EUID to e.
The file /etc/seteuid determines these permissions.
Each line in the file has one the form:
Recall that a permission list is a list of UIDs and groups, separated by colons. The empty permission list is just a colon by itself. Each line specifies which UIDs have the permission to change their EUID to the givenuid permission_list
uid.
NOTE:
There are exceptions:
$seteuidall is allowed to set any EUID