set_uncontainable().
Normally you need not inherit this ability in your object. An exception would be a room that can be contained in another room, such as a vehicle or a coffin.
#include <ability.h> inherit CONTAINABLE;
string query_mass()
string set_mass(int m)
m. Mass
-1 indicates that the object is (temporarily)
uncontainable. Use set_uncontainable() instead
of set_mass(-1).
string query_bulk()
string set_bulk(int b)
b.
string query_uncontainable()
1 if the object is uncontainable,
0 otherwise.
string set_uncontainable()
set_mass(m).