epilog


       epilog  - returns an array of the filenames of the objects
       to be preloaded.



SYNOPSIS

       string *epilog( int load_empty );
       void preload( string filename );



DESCRIPTION

       The driver calls  epilog()  in  master  after  the  master
       object  has  been loaded.  Mudlibs typically use epilog to
       initialize data structures in  master  (such  as  security
       tables  etc).   epilog()  should returns an array of file-
       names which correspond to objects that the mudlib wants to
       have  preloaded;  that  is, loaded before the first player
       logs in.  For each filename returned  in  the  array,  the
       driver will called preload(filename) in master.

       The variable 'load_empty' is non-zero if the -e option was
       specified when starting up the driver.  It can be used  as
       a signal to the mudlib to not load castles, etc.



SEE ALSO

       preload(4)