epilog
epilog - returns an array of the filenames of the objects
to be preloaded.
SYNOPSIS
string *epilog( int load_empty );
void preload( string filename );
DESCRIPTION
The driver calls epilog() in master after the master
object has been loaded. Mudlibs typically use epilog to
initialize data structures in master (such as security
tables etc). epilog() should returns an array of file-
names which correspond to objects that the mudlib wants to
have preloaded; that is, loaded before the first player
logs in. For each filename returned in the array, the
driver will called preload(filename) in master.
The variable 'load_empty' is non-zero if the -e option was
specified when starting up the driver. It can be used as
a signal to the mudlib to not load castles, etc.
SEE ALSO
preload(4)