message
message() - deliver messages to "living" objects
SYNOPSIS
void message( mixed class, string message, mixed target,
mixed exclude );
DESCRIPTION
message() calls receive_message(mixed class, string mes-
sage) in all objects in the target list excluding those in
the exclude list. This basically tells the object the mes-
sage.
Class is the type of message (used for clients and such).
An example would be 'combat', 'shout', 'emergency' etc.
Message is a string containing the text to send.
Target is a list of objects to be sent the message. This
can be either a single object string or object pointer, or
may be an array of either. If a target is non-living all
objects in its environment will receive the message.
Exclude is a list of objects that should not receive the
message. This can either be one object or an array of
objects.
SEE ALSO
say(3), write(3), shout(3), tell_object(3), tell_room(3)